After the cube, the player will enter a very short and simple ship sequence. It is not very hard but it is very easy to fall onto some of the traps. The player then goes on towards an area with simple jumps and noticeable traps. The Y-Speed of the cube is the rate at which the cube goes up. The X-Speed of the cube is simply the rate at which the cube goes forward. It starts with some simple and short triple spike jumps. 1 unit (1 block) / (time taken to cover 1 block) A cube has two 'speeds': The X-Speed, and the Y-Speed.
Spike Spike was the third online level ever made, and the first and also one of the only (excluding editor examples) online levels made by Geometry Dash's creator, RobTop himself.
This sudden need for the player to change their path is what is called a fake by Geometry Dashs modern day community. Not to be confused with spike spike spike by Djoxy. When going up a series of half sized platforms the player is suddenly met with a platform they cant jump onto or else they will be slaughtered by a spike.